![game maker studio crashes on startup game maker studio crashes on startup](https://m.media-amazon.com/images/G/01/DeveloperBlogs/AppstoreBlogs/GameMakerStudio2/1123_pauseunpause_5_Updated._CB493226502_.png)
- #GAME MAKER STUDIO CRASHES ON STARTUP DRIVERS#
- #GAME MAKER STUDIO CRASHES ON STARTUP ANDROID#
- #GAME MAKER STUDIO CRASHES ON STARTUP MAC#
Mac App Store - The Apple App Store for Mac.
![game maker studio crashes on startup game maker studio crashes on startup](https://cdn.windowsreport.com/wp-content/uploads/2020/08/update-DaVinci-resolve.jpg)
Just for macOS games you can try these as well: Has no initial fee and monetisation possibilities. GameJolt - Another site for independant developers looking for an audience. No initial fee required to start publishing. Itch.io - This site offers a number of benefits for small and independent developers, and has a very loyal and growing fan base. The setup and integration of the Steam SDK in your app is essential. Steam - This is a major distribution platform that requires you to pay a fee for publishing games. To start with, these sites all accept games for all three targets, Windows, macOS and Ubuntu (Linux): Here's a list of the most well known ones for you to look at (note that some of them will require you to pay a fee to register as a publisher). There are a lot of places where you can share your games on the Desktop targets, and most of them support all three of the major platforms. We can't help you take these decisions, but we can at least point you in the right direction by suggesting some places where you can upload and distribute your games!
#GAME MAKER STUDIO CRASHES ON STARTUP ANDROID#
For example, on Windows you might want to sell your game, while on Android you might want to have it as a free (or ad supported) game. But how? Well, a lot will depend on the platform that you are working with, as each one will have different strong and weak points. Once you've compiled your game you'll want to share it with people, or even sell it on some stores. This is what you'll be uploading to the internet for people to play.
![game maker studio crashes on startup game maker studio crashes on startup](https://steamcdn-a.akamaihd.net/steam/apps/585410/header.jpg)
Regardless of platform, at the end you will be left with a file package for your game, for example a. However, we have extensive Helpdesk documentation that will take you through all the necessary steps for each platform, which you can find from the following links: If your Catalyst Control Center has the Switchable Graphics tab go there and browse to locate retro_maze.exe and set it for High Performance.What happens next will largely depend on the platform you are targeting and it would be impossible for use to explain it all here in a single tech nlog. If applicable to your graphics card, go to "Graphics" > "3D" and move the slider across to Performance so it is set for Optimal Performance ģ. Go to "Graphics" > "PowerPlay" - Set Plugged In and Battery to Maximum Performance Ģ. If you're using an ATI/AMD card, there's a huge variation between the Catalyst Control Center settings and it may vary, but should be found in advanced mode and be similar to this:ġ. If there's no such option, it means that the integrated gpu is already disabled and it is not the issue there. See if there's a "Preferred Graphic Processor" setting, change from "Auto select" to "High Performance NVIDIA Processor". Power Management Mode settings, select "Prefer Maximum Performance" ĥ.
![game maker studio crashes on startup game maker studio crashes on startup](https://www.memuplay.com/blog/wp-content/uploads/2018/03/Performance.png)
And also, it could be that the game is defaulting to integrated graphics rather than using the graphics card, usually if you're on a laptop.
#GAME MAKER STUDIO CRASHES ON STARTUP DRIVERS#
First thing i recommend is reinstalling and/or updating your drivers if necessary, to see if it works. This usually happens due to graphics card driver-related issues. That is an error creating textures and graphics-related resources and is somewhat common within GameMaker: Studio games unfortunately.